# Luma Ray3.2

- Date: 2026-06-09
- Type: model
- Credit: Luma Labs
- URL: https://aifilmhistory.org/entry/luma-ray3-2

Luma's answer to "prompt and hope" is keyframes: up to 16 of them inside a single clip, so a director can pin down story beats, camera paths and pacing instead of describing them. Clips run up to 20 seconds at 1080p, long enough to build a scene instead of stitching fragments. Performance tracking carries an actor's posture, gestures and facial expression across for up to eight faces at once, Reframe changes aspect ratio or replaces a background after the take while keeping the lighting, and the HDR and 16-bit EXR output that [Ray3](https://aifilmhistory.org/entry/luma-ray3) introduced carries straight into the grade.

It was also the first time Luma opened a Ray model's full controls through an API, pitched at studios that want to wire generation into their own pipelines rather than work in someone else's app.

Links:
- Luma: Introducing Ray3.2: https://lumalabs.ai/news/introducing-ray-3-2
- IT Brief: https://itbrief.co.uk/story/luma-launches-ray3-2-with-tighter-ai-video-control

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Source: https://aifilmhistory.org/entry/luma-ray3-2
Era: 2026 · The Shakeout
Last updated: 2026-09-23
